![]() ![]() “We appreciate our collaboration and they know the UK market very well.” “We work closely with PQube, our distributor in the UK,” Longeard explains. However, in the UK, Syberia remains a niche series, so bringing new players to this third iteration could prove tricky. In French-speaking markets, the name of Benoît Sokal is enough to be a strong selling point for Syberia 3, as he’s not only known for his involvement in the games industry through Microids but he’s also as a best-selling comics author and artist. #SYBERIA 3 SWITCH RELEASE DATE PC#Syberia 3 is now releasing on PS4, Xbox One and PC on April 21st, with a Switch version currently pencilled in for Q4 2017. That’s why the development took some time.” “The game is Microids’ greatest ambition so far and seeing the expectations it created 12 years after the release of Syberia 2, we want to deliver the best game experience possible. Later in 2009, Anuman Interactive bought Microids but Syberia 3 development started in Q3 2013. “At this time, they announced a sequel of Syberia but the project had never started at all. “To give you all the details, announcement was made by the previous company who acquired Microids before Anuman Interactive,” Longeard explains. Eventually, a partnership was signed with Anuman Interactive in 2012 with a planned release date in 2015. Originally announced in 2009, Syberia 3 was due to release on PS3, Xbox 360 and PC in 2010, but disappeared from radars until Sokal himself said a year later that work on the title hadn’t even begun. ![]() However, this brand-new title didn’t come to life without a few setbacks. Syberia 3 takes place a few weeks after the end of the second opus, with heroine lawyer-turned-adventurer Kate Walker stuck in the middle of the Siberian steppe in pretty bad shape. "Syberia 3 is poised to be the ideal next step for this new wave of adventure game fans." After several years of discussions, Benoît Sokal and Microids have joined forces again to offer players a brand-new Kate Walker adventure.” ![]() Over a decade later, we were still receiving messages from fans all over the world asking us a sequel. “The second chapter was also critically acclaimed globally when it was released two years later. “The first instalment of the Syberia saga, released in 2002, was hailed as an international success,” Stéphane Longeard ( pictured, top right), CEO of French developer Anuman Interactive, tells MCV. ![]()
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